AntiNumbers
A game made in three hours for #Trijam 230, with the theme "Numbers matter".
Shoot the particles inside a circle; each particle has a charge designated by a number (positive or negative). Particles of opposite sign attract, and same signs repel. Particles of the same value and opposite charge (e.g. +3 and -3) annihilate on contact, giving you points. If particles escape the central arena or leave the screen without even entering it, you lose one life - after three mistakes, it's game over!
This game is intended as a proof of concept, but I might develop a more complete version later. The inspiration from the theme was given from the idea of a form of matter made of numbers - the particles act like matter and antimatter, with opposite charges that annihilate on contact.
Controls:
Left and Right to move the launcher
Up or Space to launch the particle
R to restart
Credits
Made in Godot 4.
All assets made by myself except for the font, which is Rubik from Google Fonts.
Comments
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Nice idea! I like the physics behind this!